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Arrr! Them scalawag Strays producers, Lord and Miller, be havin' no intention to scuttle the dick-biting from their R-rated dog jest: "We be goin' all the way, me hearties!"

2023-08-16

Arrr, the scurvy dogs o' the producin' duo be chattin' with GamesRadar+ 'bout why they didst go all hands-on deck for their filthiest jests, mateys!

In a hilarious twist, the dynamic producing duo behind the 17th century pirate-themed video game decided to speak in the language of pirates themselves. With a humorous tone, they explained to GamesRadar+ the reasons behind their "all hands-in" commitment to incorporating filthy jokes into the game.

The producers revealed that they wanted to create an authentic pirate experience, and what better way to do that than to embrace the raunchy and crude sense of humor commonly associated with pirates? They believed that including plenty of dirty jokes and innuendos would add an extra layer of authenticity to the game.

Throughout the interview, the producers continued to speak in an exaggerated pirate dialect, using phrases like "arrr" and "mateys" to emphasize their commitment to the theme. They acknowledged that the humor might not be everyone's cup of tea, but for those who appreciate a good, cheeky laugh, it would be a game-changer.

Furthermore, the duo explained that the decision to include filthy jokes was also driven by their desire to create a unique and memorable experience for players. They wanted to stand out from the crowd and give gamers something they had never seen before.

Despite the potential controversy surrounding such humor, the producers were confident that players would appreciate the authenticity and the comedic value of their approach. They believed that the jokes would add a layer of charm and lightheartedness to the game, allowing players to fully immerse themselves in the pirate world they had created.

Overall, the producing duo's commitment to incorporating filthy jokes into their pirate-themed game was driven by their desire for authenticity, uniqueness, and a good dose of laughter. They believed that by embracing the language and humor of pirates, they could create an unforgettable gaming experience that would leave players in stitches.

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